<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>steamedeo.dev</title><description>Stefano Amedeo&apos;s writing on cloud architecture, infrastructure, and AI tooling.</description><link>https://steamedeo.dev/</link><item><title>Il mio primo contributo open source: kubectl-ack-conditions</title><link>https://steamedeo.dev/posts/kubectl-ack-conditions-open-source/</link><guid isPermaLink="true">https://steamedeo.dev/posts/kubectl-ack-conditions-open-source/</guid><description>Com&apos;è nato ack-conditions, un plugin kubectl per lo stato delle risorse ACK, e cosa ho imparato portandolo dall&apos;idea a krew-index.</description><pubDate>Tue, 01 Sep 2026 00:00:00 GMT</pubDate></item><item><title>Gestire risorse AWS con kubectl: quando ha senso ACK</title><link>https://steamedeo.dev/posts/ack-kubernetes-control-plane-aws/</link><guid isPermaLink="true">https://steamedeo.dev/posts/ack-kubernetes-control-plane-aws/</guid><description>Quando ha senso usare Kubernetes come control plane per risorse AWS con ACK: il reconcile loop applicato all&apos;infrastruttura cloud, dal problema ai casi in cui non conviene.</description><pubDate>Thu, 27 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Cloud Strategy, di Gregor Hohpe: recensione</title><link>https://steamedeo.dev/posts/cloud-strategy-gregor-hohpe-review/</link><guid isPermaLink="true">https://steamedeo.dev/posts/cloud-strategy-gregor-hohpe-review/</guid><description>Cloud Strategy non insegna niente di tecnicamente nuovo, ma mette ordine in testa: un framework decisionale che funziona meglio sulla carta che in trincea.</description><pubDate>Mon, 24 Aug 2026 00:00:00 GMT</pubDate></item><item><title>Circuit Breaker in Go: proteggere i sistemi distribuiti dai fallimenti a catena</title><link>https://steamedeo.dev/posts/circuit-breaker-pattern-go/</link><guid isPermaLink="true">https://steamedeo.dev/posts/circuit-breaker-pattern-go/</guid><description>Il circuit breaker pattern spiegato dal problema alla implementazione: stati, transizioni e una versione da zero in Go, con un test reale che ne mostra il comportamento.</description><pubDate>Sun, 19 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Team piccoli, stabili e il concetto di micro tech debt</title><link>https://steamedeo.dev/posts/micro-tech-debt-team-ownership/</link><guid isPermaLink="true">https://steamedeo.dev/posts/micro-tech-debt-team-ownership/</guid><description>Il tech debt non è sempre un nemico. Con team stabili e ownership chiara, il micro tech debt può diventare uno strumento per muoversi più velocemente.</description><pubDate>Fri, 13 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Least Privilege e Shared Responsibility nel cloud: cosa sono?</title><link>https://steamedeo.dev/posts/least-privilege-shared-responsibility/</link><guid isPermaLink="true">https://steamedeo.dev/posts/least-privilege-shared-responsibility/</guid><description>Least Privilege e Shared Responsibility sono concetti importanti che devono essere compresi appieno, per fare un uso consapevole delle tecnologie cloud.</description><pubDate>Wed, 11 Feb 2026 00:00:00 GMT</pubDate></item><item><title>Serverless in pratica: rilevamento di anomalie con AWS Lambda e Amazon Bedrock</title><link>https://steamedeo.dev/posts/serverless-ai-anomaly-detector/</link><guid isPermaLink="true">https://steamedeo.dev/posts/serverless-ai-anomaly-detector/</guid><description>Come costruire un rilevatore di anomalie economico e scalabile usando CloudWatch, EventBridge, Lambda, DynamoDB e un foundation model su Amazon Bedrock.</description><pubDate>Tue, 11 Nov 2025 00:00:00 GMT</pubDate></item><item><title>3 Lessons Learned on the Road to Cloud Maturity</title><link>https://steamedeo.dev/posts/lessons-to-cloud-maturity/</link><guid isPermaLink="true">https://steamedeo.dev/posts/lessons-to-cloud-maturity/</guid><description>You can often hear &quot;We&apos;ve moved to the cloud&quot; and that sounds great… until you realize things are still slow, fragile, and expensive, just on a shinier platform.</description><pubDate>Thu, 03 Jul 2025 00:00:00 GMT</pubDate></item><item><title>An Introduction to CQRS Architectural Pattern</title><link>https://steamedeo.dev/posts/cqrs-introduction/</link><guid isPermaLink="true">https://steamedeo.dev/posts/cqrs-introduction/</guid><description>An Introduction to CQRS Architectural Pattern</description><pubDate>Wed, 27 Dec 2023 00:00:00 GMT</pubDate></item><item><title>What Does &apos;Amplify Learning&apos; Mean in Software Development?</title><link>https://steamedeo.dev/posts/amplify-learning-software-development/</link><guid isPermaLink="true">https://steamedeo.dev/posts/amplify-learning-software-development/</guid><description>Amplify learning is the process by which we increase the ability of a development team to learn quickly and effectively, and iteration is how agile and lean software development achieve it.</description><pubDate>Fri, 01 Dec 2023 00:00:00 GMT</pubDate></item></channel></rss>